
As I mentioned in my previous post, Foxie Hunny 2 used real weather conditions to change the appearance of its levels. Atmo5 provides this weather data to other developers so they can easily incorporate weather in their own projects. In this project I designed and built the entire system, from gathering and caching the actual data, to the backend REST API to handle requests, and finally the client side SDK for Unity3D.
For more information, see the site.



